With this release, DARKCORP V1.1 IS OFFICIALLY FINALLY HERE! Or, at least, it's here on my Wii...! In any case, here are the changes since v1.0.02:...
DarkCorps v1.1 downloads. iso's are featured and there are also some different 4.7G WADs, (some of them are full of bugs and other issues, so be aware of that) and other stuff. To be exact, here is a list of all the changes, since the last version.
Some of the 4.7G eMMC e-IC's from the previous versions, are now 3.3G instead of 3.0G and some patches were fixed. If you have an older version of the base game on an eMMC, and didn't do an e-IC patch, you might notice it.
1) How to make the Wii behave like a phone
1.1. By default, the Wii-Mote is inverted, not a normal setup. If you want to return to the normal setting, open up System Settings and then select the Device Settings. Then select the "Wii Remote and Nunchuk" tab and change the "Input Method" setting to "Default." Also make sure that there isn't a lock on that setting.
1.2. If you want to use the Wii-Mote and Nunchuk like a phone you will have to make a few adjustments:
1.2.1. Download an SSH client like Putty and configure it to connect to the Wii.
1.2.2. Create a ".config" file for Putty (or any SSH client you prefer), and then connect to your wii by going to system settings, then the configuration settings. Go to the Input tab and configure it there.
1.2.3. Note: in case you already have a '.config' file configured for your wii, you don't have to do step 1.2.3.1. but you have to create a new '.config' file and that one will override the old one.
1.3. The so-called "Lock-on-attitude" settings were re-introduced to make it easier for the player to use the Wii's pointer, it has been a very good decision, the pointer are now much more reactive to the player's input, making be359ba680
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